Ahvain Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'7" and wears a well pressed and immaculate suit (or dress). His right leg appears badly burned and disfigured. His chestnut hair is slicked back into a classic pompadour. He has a dull look in his brown eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in a small desert village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Dyer like his mother before him.
Motivation: He'd like to take his coworkers down a peg.
Bonds: Attractive, Job, Nature, Religious. Occupation: Dyer
Voice: American accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 140 gp. Red garnet (70 gp).
Barfa Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. His black hair is drawn into a tight pony tail with a skull scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Impeccable. Flaws: Forgetful. Bonds: Religious, Slave. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 5 (-3) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 170 gp. Red-brown spinel (100 gp). Coral (100 gp). Golden pearl (100 gp). 1 Half-Plate.
Lewis Kelsey, Male Human [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with green pants. He is physically well-built. He keeps his chestnut hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.
Motivation: He is compelled to act according to his religious beliefs; and to reunite with his absent father
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Family, Religious. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Pandjed Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His black crest is long and unkept. His gold eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.
History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable; and his relatives are trying to arrange a marriage
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
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