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NPC Generator

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Advanced [show]


Bilga Leighton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears professional attire, and carries maces. Her brown hair is well kept. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is skeptical of what others tell her and is slow to trust.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Bilga Leighton, Female Half-Orc Paladin 1
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 10 (+0)7 (-2)
Skills Performance +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Gubrash Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. He has auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Gubrash is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 6 years old his parents immigrated from the north. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Family, Immigrant. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Gubrash Colton, Male Half-Orc Aristocrat 1
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)9 (-1) 13 (+1)3 (-4)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 pp.


Social Check DCs


Cloak Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his yellow fur in a flapper bob. His amber eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of dire rats once and for all.

History: Gifted from a young age, Cloak studied abroad. After coming to the age of reason, Cloak took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Enemies. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Cloak Paws, Male Tabaxi Barbarian 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 8 (-1)15 (+2) 16 (+3)13 (+1)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs


Mary Branson, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Beneath her clothing is a huge mess of scar tissue. Her white hair, when down, is lengthy. She has hazel eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.

History: Mary was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Persistence, Fighting. Bonds: Slave, Poor. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Mary Branson, Female Human Rogue 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 700 sp.


Social Check DCs

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