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NPC Generator

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Advanced [show]


Shivering Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her cinnamon fur is slicked back into a classic pompadour. Her fierce amber eyes like to dwell on things.

Personality: Cocky and sure of herself, she believes she is the best Barber born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Shivering studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Barber job and began her own company from there.

Motivation: She is unsatisfied with her job.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Shivering Grass, Female Tabaxi Aristocrat 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)8 (-1) 11 (+0)9 (-1)
Skills Religion +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs


Wrenn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his halberd ready. His tied-back hair is auburn. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Stableman profession.

History: Wrenn was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Wrenn took refuge in the old dungeon and found the beat up halberd and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Fighting. Bonds: Adventurer, Attractive, Job, Nature. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Wrenn Nucklestamp, Male Gnome Expert 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)3 (-4) 10 (+0)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 40 gp.


Social Check DCs


Burgell Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With a patchy brown beard and wild brown hair. His eyes are green.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and to settle down with his crush

Flaws: Shy. Bonds: Has a crush, Poor, Adventurer, Job. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Burgell Murnig, Male Gnome Warlock 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 7 (-2)13 (+1) 13 (+1)3 (-4)
Skills Athletics -1, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: Just what you see.


Social Check DCs


Sark Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, black cloak, and a wedding ring on his right hand. He wears a colorful flower in his chestnut hair. His eyes are likewise amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of a Shepherd, who enjoyed hunting, Sark was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sark took refuge in the old dungeon and found the beat up bow and armor he uses now. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Optimist, Logical. Bonds: In love, Attractive, Nature. Occupation: Shoemaker

Voice: Russian accent

Attributes [hide]

Sark Kendall, Male Half-Orc Aristocrat 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 11 (+0)6 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. 1 Thunderstones.


Social Check DCs

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