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NPC Generator

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Advanced [show]


Trag Home, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his shield. He has blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He feeds upon the attention of others.

History: He got into the Architect business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and wants to raise his children well

Ideals: Justice. Bonds: Attractive, Job, Family. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Trag Home, Male Half-Orc Bard 1
Medium (6'5") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)9 (-1) 10 (+0)3 (-4)
Skills Athletics +4, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Melech Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. His clothes are grease stained in places. He wears a wide-brimmed hat to cover his moderate length white hair. His silver eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Optimist. Flaws: Secretive, Mundane. Bonds: Poor, Immigrant. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Melech Devotion, Male Tiefling Aristocrat 1
Medium (6'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)7 (-2) 6 (-2)13 (+1)
Skills Nature +0, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp. Tiger eye turquoise (12 gp). 1 Banded mail.


Social Check DCs


Gimble Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and blue workpants. His shirt is pastel, and he wears a heavy blue leather apron most of the time. His silver hair is kept up in a ponytail inside a Stetson hat. His blue eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Spy, but he got bored and became a Merchant. He became a Merchant soon after.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Impulsive. Bonds: Criminal record, Immigrant, Job. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Gimble Musgraben, Male Gnome Commoner 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)8 (-1) 7 (-2)8 (-1)
Skills Intimidation +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp. Coral (110 gp).


Social Check DCs


Fonkin Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many white ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Fonkin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Locksmith, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: To be a Locksmith again; and further expansion of business

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Fonkin Beren, Male Gnome Commoner 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2

Possessions: 100 sp.


Social Check DCs

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