Keyleth Hart, Female Half-Elf [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She is portly but not overly obese. Her red hair is kept up in a ponytail inside a deerstalker hat. Her amber eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, she has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Keyleth and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Joker. Flaws: Antagonistic, Fearful. Bonds: Attractive, Slave. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 7 (-2) | 13 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Terran
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 sp.
Don Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His hair, while still mostly silver, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is harsh and unforgiving.
History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Fortune-teller soon after.
Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions
Flaws: Antagonistic. Bonds: Military, Job, Religious. Occupation: Fortune-teller
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 6 (-2) | 5 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
John Alston, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. His eyes are likewise green. His teeth are white and perfect.
Personality: He snorts whenever he laughs or is feeling confident. He also hits on women, regardless of circumstances.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 13th year, his parents were killed by a gnolls raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: To settle down with his crush; and several ex partners dislike his way of doing things and want revenge
Flaws: Mundane. Bonds: Immigrant, Attractive, Has a crush, Enemies. Occupation: Miner
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1 Masterwork studded leather.
Berrian Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear ponchos typically of a light violet in addition to tight pants. His auburn hair is knotted and matted. His eyes are likewise hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Sage business at a young age. Cursed with unlife at a very young age, Berrian has worked very hard to control his curse. He now owns his own business.
Motivation: He uses money and sex appeal to get what he needs; and he is unsatisfied with his job
Flaws: Depressed, Disease. Bonds: Attractive, Job, Rich. Occupation: Sage
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 700 sp.
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