Euphemia Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red armored body suit, with a simple tan line shooting up and back down. She carries with her a set of rapiers on her belt, each one with a opal on the hilt. She is bald on top and has large auburn tufts of hair around her ears. Her fierce amber eyes like to dwell on things.
Personality: She acts crazy and hedonistic. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Weaver
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 600 sp. 1 Masterwork studded leather.
Randal Wentworth, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this western man dresses in collared shirts and wears a proper scarf over his head. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His gray unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.
History: Sold as a small child to a brothel owner, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his sister to traveling adventurers.
Ideals: Athletic. Flaws: Disease. Bonds: Family, Military, Mentor. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 16 (+3) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 20 gp. Banded agate (16 gp).
Amûg Thornton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He has several tiny amethyst earrings on each ear.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.
History: Born in the west to a Guard, Amûg learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). In the meantime he has taken over work as a Guard and occasionally as a mercenary.
Motivation: He is greedy.
Flaws: Shy, Lazy. Bonds: Rich, Job, Adventurer. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 6 (-2) | 11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 380 gp. Deep blue spinel (500 gp). Coral (100 gp). Alexandrite (500 gp).
Drifting Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'10" northern man, he sports pastel clothing, slightly heavier than average wear. He has dyed his greying white fur a little too much giving a sharp white color. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and to prove his worth to the world
Flaws: Shy, Impulsive. Bonds: Attractive, Religious, Nature. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 70 gp. Amethyst (90 gp). 1 Masterwork Uncommon Weapon.
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