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NPC Generator

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Advanced [show]


Vepar Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She wears a broad hat to hide her balding. Her silver eyes peer out from beneath her broad black hat.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She also has developed a complete distrust of the Mortician profession.

History: A powerful wizard made her what she is. She worked as a nervous Banker and found it very stressful. She has since lost track of the people in her past.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Justice. Bonds: Job, Mentor, Family, Adventurer. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Vepar Haunted, Female Tiefling Ranger 2
Medium (6'2") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)15 (+2) 5 (-3)13 (+1)
Skills Animal Handling -1, Investigation +4
Senses Passive Perception 7
Languages Common, Elven, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp.


Social Check DCs


Rurik Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He likes to wear ponchos typically of a light grey in addition to tight pants. He has no hair. He wears crescent spectacles with a black brim.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Doctor, but he was a colossal failure. He struck the Merchant job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Ugly, Racist, Mundane, Insane. Bonds: Job. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Rurik Daraln, Male Dwarf Wizard 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)8 (-1) 7 (-2)7 (-2)
Skills Investigation +1, Performance +0
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Red-brown spinel (100 gp).


Social Check DCs


Beloril Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His silver hair is greasy and uncared for. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Flaws: Ugly, Disease, PTSD. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Beloril Deepdelver, Male Dwarf Monk 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp. 2 Tanglefoot bags.


Social Check DCs


Orla Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'3" and is a bit bulky. She is very muscular particularly in the legs. She wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time. Her hair is always cut to a buzz. Her green eyes peer out from beneath her broad tan hat.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the north. Orla was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Orla decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She hasn't been sleeping well lately.

Motivation: She has money and likes to spend it; and she feels that her past leaves her morally obligated to help

Flaws: Racist, Insomniac. Bonds: Criminal record, Immigrant, Rich. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Orla Miggledy, Female Gnome Commoner 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)4 (-3) 18 (+4)3 (-4)
Skills Animal Handling +6, Arcana -1
Senses Passive Perception 14
Languages Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs

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