Lorilla Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears an entirely blue suit with tan socks and a vest with buckled shoes. She has done her best to style her white hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Aggressive, abrasive, and angry, Lorilla embodies much of what other species detest in the Gnomes. She is obsessed with her god.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has since lost track of the people in her past.
Motivation: To protect her home; and to reunite with her absent mother
Flaws: Antagonistic. Bonds: Religious, Nature, Family, Guardian. Occupation: Knight
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Adrie Ray, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her hair is red and curly. Her eyes are blue and catlike.
Personality: She is calm most of the time but flees social interaction. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Adrie was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A freak accident while working with her Ploughman father left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and someone believes her a fraud
Ideals: Athletic, Artistic. Flaws: Shy, Disease. Bonds: Poor. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 6 (-2) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 270 gp.
Fallthra Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. She keeps her long red hair kept up in a rat tail. Her face is covered beneath a completely black helmet.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Fallthra was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and seeks redemption
Flaws: Emotional. Bonds: Criminal record, Poor, Adventurer. Occupation: Painter
Voice: Loud with bravado
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 11 (+0) | 14 (+2) | 6 (-2) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp.
Cloak Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is dressed in earthy colors with a brown and white handkerchief worn on his right side. Beneath his clothing is a huge mess of scar tissue. His beige fur is lengthy. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is obsessed with his god.
History: Cloak was born the youngest of three triplets. In his 11th year, his parents were killed by a drow raid, leaving Cloak alone in the world. After a stint in an orphanage, he was adopted. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To find somewhere to settle down; and a deep hatred of drow
Flaws: Mundane. Bonds: Slave, Enemies, Religious, Family, Criminal record. Occupation: Tailor
Voice: German accent
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp. Brass mug with jade inlays (300 gp).
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