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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Maiathah Firahel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears baggy tan pantaloons and a green scarf. She has slicked back white hair. She tend to wears goggles to shield her eyes.

Personality: She is mildly Elf supremacist, though she does not identify as such. She has a habit of throwing herself into exceedingly dangerous situations.

History: Maiathah was raised in a hard working conservative environment. Maiathah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has achieved small success as a Merchant.

Motivation: Her spouse's relatives view her with great suspicion; and balancing her hectic life and new merchant responsibilities is difficult

Flaws: Racist, Impulsive. Bonds: Job, Adventurer, Family. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Maiathah Firahel, Female Elf Warlock 2
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)4 (-3) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp. 1 Masterwork studded leather.


Social Check DCs


Theobald Shirley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. He has violet eyes and a brown hat with a yellow feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Theobald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Theobald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Theobald Shirley, Male Human Barbarian 2
Medium (6'0") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 210 gp.


Social Check DCs


Dworic Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. His brown hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Logical. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Dworic Trueblood, Male Dwarf Bard 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)7 (-2) 5 (-3)10 (+0)
Skills Acrobatics +2, Perception -1
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp.


Social Check DCs


Orsik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with wide-brimmed hat. He has a brown handlebar mustache and slicked back brown hair. This violet eyed easterner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Orsik was born with his mother's beautiful face. His necromantic abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical, Gifted. Bonds: Poor, Attractive. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Orsik Battlehammer, Male Dwarf Adept 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)6 (-2) 11 (+0)7 (-2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs

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