Anne Bradly, Female Human [Permalink]
Personal [hide]
Description: She wears a grey armored body suit, with a simple black line shooting up and back down. Her tied-back hair is silver. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Abrasive and pushy, she has a hard time making friends. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father was a soldier and died while she was still young. Anne was left her father's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure; and she has money and likes to spend it
Flaws: Antagonistic, Disease. Bonds: Military, Rich. Occupation: Merchant
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Arumawann Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair, when down, is lengthy. He has green eyes and a blue hat with a black feather.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 13th year, his parents were killed by a drow raid, leaving Arumawann alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wishes to resurrect an old love; and revenge
Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Rich, In love, Enemies. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 7 (-2) | 9 (-1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 sp. Silver comb with moonstones (300 gp). 1 Masterwork manacles.
Vanchu Dalton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is portly but not overly obese. Her tied-back hair is silver. Her blue eyes are slightly larger than normal.
Personality: She exudes charisma. She is a tour de force of persuasion. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying brother.
Motivation: She wants to meet her childhood hero; and further expansion of business
Ideals: Gifted. Flaws: Forgetful. Bonds: Attractive. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 8 (-1) | 8 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Williamina Walpole, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear flannel. Her black hair is long and unkept. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Gifted from a young age, Williamina studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Doctor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 4000 cp.
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