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NPC Generator

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Advanced [show]


Gurdis Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a tight fitting brown shirt and pants. Her skin is also unnaturally pale. She keeps her silver hair in a flapper bob. Her eyes are likewise violet.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She can't help but pocket interesting objects she comes across

History: She was born in the south. Her father was a soldier and died while she was still young. Gurdis was left her father's suit of armor and trained in its use and care. She left for the south, certain she would find work there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Cynical. Bonds: Criminal record, Immigrant, Military. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Gurdis Bigtoe, Female Dwarf Warrior 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)6 (-2) 14 (+2)8 (-1)
Skills Arcana +0, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Ghaliver Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries shortbows. His hair is black and curly. He has several tiny jet earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Ghaliver grew up listening to his father's many stories. A freak accident while working with his Shipwright father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Impeccable, Optimist. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Ghaliver Strongbones, Male Halfling Aristocrat 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 3 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)8 (-1) 14 (+2)4 (-3)
Skills Nature +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 110 gp. 1 Breastplate.


Social Check DCs


Halimath Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His head has been shaved. He has gleaming, smiling gray eyes.

Personality: Halimath hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Sellsword business at a young age. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Artistic, Logical, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Halimath Xiloscient, Male Half-Elf Cleric 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 9 (-1)7 (-2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Norkruuth Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft tan waves gently in the breeze and is in decent physical shape. His long copper crest is drawn into a two foot long braid. He has gold eyes.

Personality: Aggressive, abrasive, and angry, Norkruuth embodies much of what other species detest in the Dragonborns. He has all his life been fascinated with dancing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.

Motivation: He desires power and/or immortality; and he is greedy

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Norkruuth Orexijandilin, Male Dragonborn Cleric 1
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 12 (+1)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp.


Social Check DCs

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