Nordak Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'0" and wears tight fighting clothing, which leaves very little to the imagination. His red hair is smooth and relatively long. His violet eyes are slightly larger than normal.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and revenge
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Mentor. Occupation: Carter
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 12 (+1) | 11 (+0) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
Possessions: 290 gp.
Avice Birkenhead, Female Human [Permalink]
Personal [hide]
Description: Standing 4'10", this woman wears bulky grey painted plate armor. Her black hair is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of western immigrants she idolized her father. Through the years after Avice was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Avice's father didn't care for her much, and the feeling was mutual. She now mingles about in high society.
Motivation: She is compelled to act according to her religious beliefs; and she is greedy
Flaws: Antagonistic. Bonds: Job, Immigrant, Rich, Religious. Occupation: Bounty Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Human, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 7 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 gp. 1 Half-Plate.
Alice Tinley, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she usually wears her brown robe and has her quarterstaff always slung over her shoulder. Her red hair is thinning but still full. She has gleaming, smiling blue eyes.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Alice hails from a village terrorized by brigands. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has a rivalry with the Church that dominates her actions; and many brigands want her driven away
Ideals: Logical. Bonds: Enemies, Family, Adventurer, Religious. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Amethyst (60 gp).
Waywocket Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blonde hair is unkempt and raggedy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born to loving parents in a slum to the east. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and to protect her home
Flaws: Ugly, Fearful. Bonds: Immigrant, Poor, Guardian. Occupation: Herbalist
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 160 gp.
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