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NPC Generator

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Advanced [show]


Therlin Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She is portly but not overly obese. Her golden hair has been sun bleached extensively. Her eyes are a pleasant hazel.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she loathes her own lifestyle

Ideals: Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Rich. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Therlin Hammerstone, Female Dwarf Aristocrat 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)9 (-1) 13 (+1)7 (-2)
Skills Athletics +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +0

Possessions: 90 gp. Large well-done wool tapestry (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a tight fitting pastel shirt and pants. His right hand appears badly burned and disfigured. He wears a small hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small forest village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His religion dominates his actions.

Ideals: Joker. Bonds: Religious, Nature, Criminal record. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Cask In the Wind, Male Tabaxi Druid 2
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 210 gp. Silver comb with moonstones (600 gp).


Social Check DCs


Hupe Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is chestnut and curly. He has gleaming, smiling gray eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Bellfounder in town.

History: He was born on a small isolated farm. Like his father and his brother before him, after school he went straight into learning to become a Bellfounder. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is terrified, and will act out of fear; and he wants to get laid

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Nature, Has a crush. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Hupe Kettlewhistle, Male Halfling Paladin 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 240 gp.


Social Check DCs


Doudra Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a faded coat and loose pants complete with wide-brimmed hat. Her red crest is unkempt and raggedy. Her eyes are likewise gold.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Apothecary and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Criminal record, Family. Occupation: Apothecary

Voice: Booming voice

Attributes [hide]

Doudra Hshhsstoroth, Female Dragonborn Warrior 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp.


Social Check DCs

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