Ulla Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a tan cloak and cross-gartered green stockings, she is not a threatening figure. She has moderate length red hair. Her amber eyes are passionate and lively.
Personality: She snorts whenever she laughs or is feeling confident. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born on a small isolated farm. A few years later when the west was not economically sound they moved to her current location. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Joker. Bonds: Nature, Immigrant, Criminal record. Occupation: Bricklayer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 120 gp.
Unvera Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tight fitting tan shirt and pants. She carries with her a set of scimitars, each one with a jet on the hilt. She only wears one on her belt and the other on her back. With bright auburn hair. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She works hard and plays hard.
History: She was born several months after her mother was called into army service. Through the years after Unvera was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Unvera's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Military. Occupation: Herbalist
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2900 sp. Carnelian (60 gp). 1 Good lock. 1 Masterwork Thieves’ tools.
Two Llamas Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'0" and muscular, this southern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her lavender fur is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Barkeep, but she was a colossal failure. She struck the Glassblower job and began her own company from there.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Athletic, Optimist. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 240 gp.
Alberich Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His clothes are grease stained in places. He keeps his chestnut hair in a pixie cut. His ears are large.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alberich fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.
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