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NPC Generator

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Ability Scores
Seed

Advanced [show]


Salanop Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Carter uniform. She is physically well-built. Her blonde hair is drawn into a tight pony tail with a rose scrunchie. She has gleaming, smiling blue eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: The child of southern immigrants she idolized her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Since then, she has sought to make the best of life.

Motivation: Regain custody of her daughter; and marry her sister to traveling adventurers

Ideals: Optimist, Artistic. Bonds: Job, Family, Immigrant. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Salanop Loofollue, Female Gnome Barbarian 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 19 (+4)14 (+2) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 50 gp. Pink pearl (140 gp).


Social Check DCs


Quespa Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears rags and sports a simple walking cane. Her crest is brass and curly. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city she treasured whatever gifts she got. Her first spouse was a Stableman, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Quespa never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: To settle down with her crush; and wants a kiss

Ideals: Gifted. Bonds: Poor, Job, Family, In love, Has a crush. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Quespa Orexijandilin, Female Dragonborn Aristocrat 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +2

Possessions: 80 gp. Jasper (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Great Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She likes to wear ponchos typically of a light pastel in addition to tight pants. Her lavender fur is drawn into a tight pony tail with a cross scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Great lived on a farm with her father, near the main road leading to a nearby town. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She wants nothing more than to rejoin the army; and tabaxi compassion

Flaws: Racist. Bonds: Attractive, Family, Criminal record, Military. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Great Of Shadows, Female Tabaxi Druid 1
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 10 (+0)18 (+4) 10 (+0)12 (+1)
Skills Deception +3, Nature +6
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Orc, Aquan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp. Large well-done wool tapestry (300 gp).


Social Check DCs


Edge Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears bulky pastel painted plate armor. He has wavy white fur. He has gleaming, smiling green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Courier kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and retire the richest man in the east

Ideals: Impeccable, Entrepeneur. Bonds: Criminal record, Religious. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Edge Of Wine, Male Tabaxi Fighter 1
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 4 (-3)7 (-2) 12 (+1)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs

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