Fonkin Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who usually wears his tan robe and has his sickle always slung over his shoulder. His moppish brown hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are white and perfect.
Personality: He exudes charisma. He is a tour de force of persuasion. He enjoys reading and quiet.
History: Sold as a small child to a wizard, Fonkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Merchant for hire.
Motivation: He has a crush on the local Crown-heir; and he wants to get laid
Ideals: Logical. Bonds: Attractive, Mentor, Job, Has a crush. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 9 (-1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. A small bag of saffron. (100 gp).
Roger Benson, Male Human [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his green robe. He carries with him a set of spears on his belt, each one with a sapphire on the hilt. His hair is silver and very short. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Roger was born in the north. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural elven artifacts is his passion
Ideals: Fighting, Philantrophist, Persistence. Bonds: Military, Adventurer. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 1 Banded mail.
Torz Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'4". He wears a weathered and beat up set of banded mail beneath an oversized black coat, and his gloved hand is found clutching a quarterstaff. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Torz has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Cartwright; and he would like to get married and retire
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Weaver
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 11 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Gynnie Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She dresses well, wearing white shirts, loose pants, and blazers most of the time. She has a long silver ponytail with little hanging trinkets. Her eyes are a pleasant brown.
Personality: Gynnie hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born at the edge of vast island. While studying, she fell in love. They married and had a daughter. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many giants want her driven away.
Ideals: Artistic. Bonds: Attractive, Enemies, Nature, In love. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Giant
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp.
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