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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Duvamil Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This woman prefers to wear tan pants and tee shirts. She is muscular with a powerful set of arms. She wears a top hat to cover her moderate length red hair. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. A friendly and beautiful Gnome, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born into a rich family. Duvamil liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Joker. Bonds: Attractive, Rich, Nature, Criminal record. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Duvamil Folkor, Female Gnome Fighter 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 15 (+2)4 (-3)
Skills Deception -1, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Banded agate (5 gp).


Social Check DCs


Antinua Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. She has wavy auburn hair. Her face is scarred and worn.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not trust anyone and sleeps with one eye open.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the south, certain she would find work there.

Motivation: To get a good night's sleep; and she is wracked by social anxiety

Ideals: Fighting, Optimist. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Antinua Teinithra, Female Half-Elf Fighter 1
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)9 (-1) 4 (-3)16 (+3)
Skills Investigation +1, Medicine -1
Senses Passive Perception 7
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 20 pp.


Social Check DCs


John Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He works hard and plays hard.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Adventurer, Rich. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

John Berevan, Male Half-Elf Aristocrat 2
Medium (5'6") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)6 (-2) 4 (-3)11 (+0)
Skills Intimidation +2, Perception -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Ernest Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. His silver hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small desert village. He helped his mother out around the business and became quite the natural. He became a Barber soon after.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Extrovert, Gifted. Bonds: Attractive, Nature, Job. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Ernest Caerdonel, Male Half-Elf Bard 2
Medium (5'0") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)7 (-2) 13 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp. 1 Chain shirt.


Social Check DCs

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