Naamah Mercy, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'11". She usually wears her black robe and has her sword always slung over her shoulder, and her gloved hand is found clutching a sword. Her white hair is thinning but still full. Her silver unseeing eyes seem to look past you.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a habit of throwing herself into exceedingly dangerous situations.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is greedy; and to share knowledge with the world
Ideals: Philantrophist, Logical. Flaws: Disease, Impulsive. Bonds: Rich. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 7 (-2) | 7 (-2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 210 gp.
Semyaza Pleasure, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green small hat and green clothes. She has a slight overbite and is overall scrawny. Her blue hair is matted, messy, and big. Her silver unseeing eyes seem to look past you.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not trust anyone and sleeps with one eye open.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Map Maker and found it very stressful. She ran away from her former home and has been making her living as a Map Maker for the past few years.
Motivation: To be a Scribe again; and she is unsatisfied with her job
Flaws: Ugly, Disease, Secretive, Insomniac. Bonds: Immigrant, Job. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 80 gp.
Burto Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He is an epitome of beauty. With a patchy blonde beard and wild blonde hair. His blue eyes are passionate and lively.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a wizard, Burto was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He became a Jeweler soon after.
Motivation: Further expansion of business; and to be a carter again
Flaws: Shy, Secretive. Bonds: Attractive, Mentor, Job. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 8 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Draconic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp.
Ar-Gul Oakes, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His red hair is lengthy. His eyes are green.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ar-Gul took refuge in the old dungeon and found the beat up spear and armor he uses now. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and to reunite with his absent father
Flaws: Fearful. Bonds: Attractive, Nature, Job, Family. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 9 (-1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1 Masterwork Uncommon Weapon.
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