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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kallista Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her white eyes dart from person to person to random spaces in the air.

Personality: Kallista wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered painting. She has dedicated herself to building a better world.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Kallista Virtue, Female Tiefling Cleric 1
Medium (4'8") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)8 (-1) 14 (+2)16 (+3)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 70 gp.


Social Check DCs


Mozikth Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an entirely green suit with brown socks and a vest with buckled shoes. His deerstalker hat is riddled with cuts and holes. His eyes are gold and catlike.

Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south his family was never financially stable. Through the years after Mozikth was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Mozikth's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Opinionated, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Mozikth Orexijandilin, Male Dragonborn Expert 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)17 (+3) 5 (-3)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 7
Languages Common, Aquan, Orc, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Susannah Hayden, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a simple grey robe with brown stripes complete with hood. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves telling others what to do and how they should feel about things. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her mother raised her in a mountain cabin. A gifted student she started as a Barkeep, but she got bored and became a Locksmith. She now owns her own business.

Motivation: Wants to open a new tavern; and balancing her hectic life and new locksmith responsibilities is difficult

Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Susannah Hayden, Female Human Wizard 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 4 (-3)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp.


Social Check DCs


Kriv Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. His copper crest is kept up in a ponytail inside a feathered hat. His red eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Kriv was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Optimist, Justice. Bonds: Poor, Criminal record. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Kriv Sumnarghthrysh, Male Dragonborn Aristocrat 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 500 sp.


Social Check DCs

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