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Pelt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. She keeps her white fur in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is frequently practicing swordplay.

History: Born in a small village she learned the ways of the warrior from her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Military. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Pelt In the Wind, Female Tabaxi Adept 1
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)4 (-3) 14 (+2)16 (+3)
Skills Deception +5, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp. 4 Alchemist’s fire.


Social Check DCs


Ombul Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his hammer. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. He has shaved his head bald. He is baby faced.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Ombul was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he's looking for his big break

Bonds: Attractive, Adventurer, Poor, Job. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Ombul Thorngage, Male Halfling Adept 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Athletics +1, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp.


Social Check DCs


Zephan Delight, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, typically a more casual-formal manner. His hair is red and curly. He has a dull look in his black eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zephan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Gifted, Fighting. Flaws: Insane. Bonds: Attractive. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Zephan Delight, Male Tiefling Paladin 3
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 pp. 1 Half-Plate. 1 Breastplate. 1 Breastplate.


Social Check DCs


Azgrom Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear white clothing when he does not wear armor. He has no hair. His gray unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Adventurer, Poor, Religious. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Azgrom Nibley, Male Half-Orc Paladin 1
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)9 (-1) 6 (-2)11 (+0)
Skills Athletics +5, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs

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