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NPC Generator

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Advanced [show]


Warryn Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in blue turtlenecks beneath a brown coat with red slacks. He has styled his golden hair well, parting it to the left. He has gray eyes.

Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Warryn studied abroad. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Impulsive. Bonds: Guardian, Criminal record. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Warryn Fiddlefen, Male Gnome Fighter 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Uadjit Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear green pants and tee shirts. Her gold crest is braided into rings. She is very pretty but has cold, dead eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the east her family was never financially stable. Uadjit was born on a far eastern island where she grew up under the tutelage of her mother, an expert Stableman. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Flaws: Sensitive. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Uadjit Xephyrbahnor, Female Dragonborn Aristocrat 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)8 (-1) 8 (-1)15 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 130 gp. Onyx (30 gp).


Social Check DCs


Vlorn Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his white boots flare out at the collars. He keeps his black hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the south

Ideals: Persistence, Entrepeneur. Flaws: Greedy. Bonds: Immigrant, Job. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Vlorn Wildcloak, Male Halfling Wizard 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Athletics +0
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1400 sp. Freshwater pearl (16 gp). Jet (110 gp). Hematite (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Hupe Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. His auburn hair is still thick. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hupe is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Justice, Gifted. Bonds: Rich. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Hupe Goodearth, Male Halfling Warrior 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp. 1 Banded mail.


Social Check DCs

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