Hamil Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. His blonde hair is long and unkept. His gray eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wants to work out more often; and he has decided he is irredeemable
Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly. Bonds: Criminal record. Occupation: Cook
Voice: Stutters
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 6 (-2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 1000 cp.
Mreksh Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and grey handkerchief worn on his right side, and carries hammers. His silver crest is singed and shortened. His eyes are red.
Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.
History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Mreksh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He wants revenge against brigands; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Spy
Voice: Dutch accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 7 (-2) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1600 sp. Rhodochrosite (10 gp). 4 Acid flasks.
Sun Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears brown painted combat armor at almost all times. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She has always had a great fascination with Dwarven culture. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a criminal king-pin and mafia family Sun was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sun decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Seeks redemption; and a strong sense of loyalty to dwarven people
Flaws: Ugly, Racist. Bonds: Adventurer, Criminal record. Occupation: Mortician
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 4000 cp.
Elizabeth Hartford, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears clothing that is held on in multiple layers but all of it is in poor condition, marred by beers. She has wavy red hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has all her life been fascinated with music.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Fighting, Artistic. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 130 gp.
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