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NPC Generator

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Advanced [show]


Nedda Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. She is portly but not overly obese. Her white hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.

Personality: Nedda wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Knight. She ran away from her former home and has been making her living as a Knight for the past few years.

Motivation: She has a crush on the local Assassin; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Flaws: Disease. Bonds: Religious, Job, Has a crush. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Nedda Wiseacre, Female Halfling Monk 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Matilda Kenley, Female Human [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with small hat. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. She has styled her red hair well, parting it to the right. Her ears are large.

Personality: She is happy with her job as a Guard. She turns her eye from what people do, preferring to live and let live. The war was a terrible time for her, and Matilda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her father was called into army service. A gifted student she started as a Apothecary, but she got bored and became a Guard. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Rich, Job, Military. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Matilda Kenley, Female Human Cleric 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)11 (+0) 8 (-1)8 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 14000 cp.


Social Check DCs


Gorbundus Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses like a well dressed Marshal does. He wears a colorful flower in his white crest. This red eyed northerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has worked as a Marshal like his mother before him.

Motivation: To be a Armorer again; and he feels kind of lost in life

Flaws: Depressed, Hedonist. Bonds: Job, Attractive, Military. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Gorbundus Clethtinthiallor, Male Dragonborn Barbarian 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 50 gp.


Social Check DCs


Ûggû Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'5" and muscular, this northern man dresses in white turtlenecks beneath a red coat with violet slacks. His black hair is unkempt and raggedy. His eyes are green and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Extrovert, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Ûggû Beitz, Male Half-Orc Ranger 1
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)6 (-2) 13 (+1)6 (-2)
Skills Investigation +0, Religion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 800 sp.


Social Check DCs

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