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NPC Generator

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Advanced [show]


Oriel Stanton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is well dressed, but even with her fine clothing she looks run-down. She has styled her red hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She used her abilities to trick people and travel the world for free.

Motivation: She is wracked by social anxiety; and to get a good night's sleep

Flaws: Insomniac, Fearful. Bonds: Adventurer, Rich, Criminal record. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Oriel Stanton, Female Human Adept 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).


Social Check DCs


Emerald Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His fur is cinnamon, silky, and of moderate length. He wears a mask on his face.

Personality: Emerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.

History: A powerful wizard made him what he is. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Professionalism, Gifted. Bonds: Attractive, Mentor. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Emerald Of Snakes, Male Tabaxi Fighter 1
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)9 (-1) 10 (+0)16 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Avice Bradley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she likes to wear brown tank tops with green skirt. Her blonde hair is thinning but still full. Her blue unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and she feels threatened by others

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Avice Bradley, Female Human Warlock 2
Medium (5'10") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)9 (-1) 11 (+0)5 (-3)
Skills Acrobatics +3, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4 Antitoxin.


Social Check DCs


Uraim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large grey jacket and is in decent physical shape. He wears his white hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Uraim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends.

Ideals: Optimist. Flaws: Disease, Insane. Bonds: Adventurer. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Uraim Silverstone, Male Dwarf Warlock 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)10 (+0) 11 (+0)7 (-2)
Skills Nature +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 130 gp.


Social Check DCs

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