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NPC Generator

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Advanced [show]


Rimple Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear blue pants and tee shirts. He is an epitome of beauty. His brown hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them

History: His mother raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Someone believes him a fraud; and he is a bit of a kleptomaniac

Flaws: Shy. Bonds: Attractive, Nature, Criminal record, Enemies. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Rimple Oomtrowl, Male Gnome Fighter 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)15 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Trynnicus Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His crest is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a great chef.

History: Born in the south his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and to be a marshal again

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Trynnicus Ebynichtomonis, Male Dragonborn Aristocrat 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)10 (+0) 16 (+3)5 (-3)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp. Red garnet (100 gp).


Social Check DCs


Gormogord High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears light armors faded through time and improper care, and his gloved hand is found clutching a lance. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: Gormogord was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Gormogord took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical, Gifted. Flaws: Impulsive. Bonds: Poor. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Gormogord High-hill, Male Halfling Bard 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)9 (-1) 6 (-2)9 (-1)
Skills Perception +0, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Moss agate (6 gp).


Social Check DCs


Alexandre Churchill, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a grey vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His hair is cut close to his head. His eyes are likewise gray.

Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Animal Trainer

Voice: Dark and ominous

Attributes [hide]

Alexandre Churchill, Male Human Adept 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)16 (+3) 6 (-2)10 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Ignan, Auran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Brown-green garnet (70 gp). 1 Banded mail.


Social Check DCs

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