Manea Failure, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears a custom-built plate barding that's adorned with black lining and desert motifs. She has a hunchback. Her hair, while still mostly silver, has prominent grey streaks. She has several tiny topaz earrings on each ear.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised in a white middle class family as the only child. Through the years after Manea was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Manea's father didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is greedy; and to find somewhere to settle down
Flaws: Ugly, Antagonistic, Mundane. Bonds: Rich, Religious. Occupation: Priest
Voice: American accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Norkruuth Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears professional attire. His right leg appears badly burned and disfigured. He wears his silver crest up. He is very pretty but has cold, dead eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Norkruuth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Miner for hire.
Motivation: To be a Junk Dealer again; and balancing his hectic life and new miner responsibilities is difficult
Flaws: Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. Malachite (13 gp).
Ilde Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is generally well dressed albeit a few years behind the times. She has done her best to style her white hair to look like a famous performer. She has a tattooed face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born into a rich family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is terrified, and will act out of fear.
Flaws: Shy, Fearful. Bonds: Attractive, Rich, Family. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 10 (+0) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp.
Tervaround Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She typically wears blue cloth garments or leather armor. Her hair is greying and her face has many wrinkles. Her blue eyes have a joyful gleam in them most of the time.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Flattery will make her almost putty in your hands.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tervaround took refuge in the large cave and found the beat up morningstar and armor she uses now. She has set out to sabotage the competition.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Justice. Flaws: Selfish. Bonds: Nature, Job, Adventurer. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!


