Cloud Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has a moderate pudge and is not very fit. She wears a broad hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is frequently practicing swordplay.
History: She was born into a rich family. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants her found; and she wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Military, Rich. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Susannah Clive, Female Human [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her brown hair is cut short with large spiked bangs in the front. She tend to wears goggles to shield her eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She has passion for adventuring and risk; and she's attracted to the pc
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Poor, Has a crush, Adventurer. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 2)
Armor Class 7
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 15 (+2) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +2
Possessions: 200 gp. Brass mug with jade inlays (500 gp). 1 Half-Plate.
Shadow Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. He has dyed his greying black fur a little too much giving a sharp black color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to work out more often; and retire the richest man in the east
Ideals: Entrepeneur, Gifted, Athletic. Flaws: Shy, Secretive. Bonds: Attractive. Occupation: Priest
Voice: Booming voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1 Chain shirt.
Orsik Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in an above average manner. He has a small bristly mustache and wavy white hair. He wears round tiny glasses practically rammed into his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. Around other people he will do his best to conceal his emotions and appear jolly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Justice, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Blacksmith
Voice: Draws out vowels
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
