Nora Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears skinny pants and wears a grey and brown robe with the hood down. Her hair is greying and her face has many wrinkles. Her gray eyes are slightly larger than normal.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Nora was born with her mother's beautiful face. She helped her mother out around the business and became quite the natural. She struck the Actor job and began her own company from there.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Bonds: Enemies, Nature, Attractive, Job. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 50 gp. Eye agate (8 gp). 2 Tanglefoot bags.
Morthos Agony, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His whole body is exceptionally muscular. He has wavy brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of southern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He seems to be bored by most things.
Ideals: Logical. Flaws: Mundane, Secretive. Bonds: Immigrant, Poor. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 19 (+4) | 17 (+3) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 130 gp. 1 Hourglass.
Baradad Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of bows on his belt, each one with a amber on the hilt. His crest is gold and curly. He tend to wears goggles to shield his eyes.
Personality: Overbrimming with self-confidence, Baradad isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Baradad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baradad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Impeccable, Logical. Flaws: Antagonistic. Bonds: Poor. Occupation: Carpenter
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp. 2 Thunderstones.
Cloud Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft violet waves gently in the breeze. Her yellow fur is slicked back into a classic pompadour. She has a dull look in her green eyes.
Personality: She has always had a great fascination with Human culture. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Sold as a small child to a necromancer, Cloud was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Cloud reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has since lost track of the people in her past.
Motivation: She is greedy.
Flaws: Racist. Bonds: Rich, Family, Mentor, Military. Occupation: Shipwright
Voice: Timid voice
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 300 sp.
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