Aura In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is portly but not overly obese. Her orange fur is braided into rings. Her eyes are likewise amber.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with finding treasure.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She worked as a nervous Adventurer and found it very stressful. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.
Motivation: She would like to get married and retire; and balancing her hectic life and new adventurer responsibilities is difficult
Ideals: Artistic. Flaws: Depressed. Bonds: Adventurer, Job, Has a crush. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 6 (-2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Windy Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His orange fur is kept up in a ponytail inside a Stetson hat. He has yellow eyes.
Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Windy grew up listening to his father's many stories. He was an apprentice working in his father's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 8 (-1) | 6 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Alain Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally shirtless and showing off her tattooed chest. Her brown hair is cut short with large spiked bangs in the front. Her half smiles and amber eyes are beguiling and draw you in.
Personality: A deeply religious woman she believes everything happens for a reason. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was raised in a white middle class family as the only child. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and she is content
Ideals: Justice, Fighting, Optimist. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Bowyer
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 7 (-2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 320 gp. Chalcedony (40 gp). Obsidian (8 gp).
Shump Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. He has styled his red hair well, parting it to the left. He wears large thick round spectacles.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is harsh and unforgiving.
History: He was raised by priests from a young age. Through the years after Shump was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Shump's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Glassblower
Voice: Stutters
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 5 (-3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
