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NPC Generator

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Advanced [show]


Sarah Haley, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is generally well dressed albeit a few years behind the times. Her hair is short and black. Her eyes are blue and catlike.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Sarah was born the youngest of three triplets. She worked as a nervous Mercenary and found it very stressful. She has been saving her money to try and buy her brother's freedom.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Persistence, Opinionated. Bonds: Attractive, Family, Job. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Sarah Haley, Female Human Monk 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 9 (-1)4 (-3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Perra Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: This eastern woman tends to wear a large green jacket. Her clothes are grease stained in places. Her blue crest, when down, is lengthy. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: The child of eastern immigrants she idolized her father. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Perra took refuge in the old dungeon and found the beat up crossbow and armor she uses now. She left for the east, certain she would find work there.

Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people

Flaws: Selfish, Racist. Bonds: Poor, Immigrant, Attractive, Nature. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Perra Tiammanthyllish, Female Dragonborn Ranger 2
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 4 (-3)8 (-1) 8 (-1)6 (-2)
Skills Medicine +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp.


Social Check DCs


Giselle Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears just a violet suit, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She is bald on top and has large silver tufts of hair around her ears. She wears large thick round spectacles.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and regain custody of her son

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Giselle Martell, Female Half-Elf Wizard 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)10 (+0) 5 (-3)9 (-1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 70 gp. Brown-green garnet (40 gp).


Social Check DCs


Gnarsh Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. This amber eyed westerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Shoemaker business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 4 years.

Motivation: To be a Gardener again.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Shoemaker

Voice: Mumbles to self between sentences

Attributes [hide]

Gnarsh Clayden, Male Half-Orc Wizard 1
Medium (6'10") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)7 (-2) 8 (-1)15 (+2)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp.


Social Check DCs

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