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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aelar Floshem, Male Elf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears blue trousers with brown and red striped suspenders. He wears various colorful collared shirts. He has done his best to style his red hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and expand his business

Ideals: Persistence, Gifted, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Aelar Floshem, Male Elf Barbarian 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)12 (+1) 8 (-1)14 (+2)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 700 sp.


Social Check DCs


Oloric Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He carries with him a set of ceremonial daggers on his belt, each one with a emerald on the hilt. He keeps his long white hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Oloric embodies much of what other species detest in the Dwarves. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Oloric was raised in a hard working conservative environment. A freak accident while working with his Barber father left him crippled. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Oloric Rakankrak, Male Dwarf Cleric 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Amethyst (140 gp).


Social Check DCs


Traubon Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man prefers to wear brown pants and tee shirts. His clothes are grease stained in places. His silver hair is styled in orderly dreadlocks. His brown eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: His father raised him in a mountain cabin. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and to share knowledge with the world

Ideals: Persistence, Logical. Bonds: Poor, Immigrant, Nature. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Traubon Strongheart, Male Dwarf Barbarian 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp.


Social Check DCs


Lone Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case. Her brown fur has been sun bleached extensively. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the east. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has dedicated herself to building a better village for her children.

Motivation: To reunite with her old friends.

Flaws: Addict, Cynical, Insane. Bonds: Immigrant, Adventurer. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Lone Mist, Female Tabaxi Wizard 1
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp.


Social Check DCs

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