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NPC Generator

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Advanced [show]


Saphara Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a green shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She wears her rusty crest up. Her gold eyes peer out from beneath her feathered green hat.

Personality: She is a Carter first and foremost. She believes firmly that knowledge should be universal. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a criminal king-pin and mafia family She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and she feels the way she acts is they only way to get by in the world

Ideals: Logical, Impeccable. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Saphara Argenthrixus, Female Dragonborn Adept 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)4 (-3) 14 (+2)13 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 700 sp. White pearl (100 gp). 1 Hourglass.


Social Check DCs


Cloak Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She prefers to wear flannel. Beneath her clothing is a huge mess of scar tissue. Her beige fur has been sun bleached extensively. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her mother raised her in a mountain cabin. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To end her boredom; and to find somewhere to settle down

Flaws: Mundane, Antagonistic. Bonds: Slave, Mentor, Nature. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Cloak Grass, Female Tabaxi Bard 1
Medium (4'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +0, Survival +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 200 sp.


Social Check DCs


Azgrom Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He has a moderate pudge and is not very fit. His auburn hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the west. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Sailor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has drifted from career to career and currently works as a Sailor.

Motivation: Sabotage a competitor; and a deep hatred of brigands

Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Job, Enemies. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Azgrom Hadleigh, Male Half-Orc Druid 1
Medium (5'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)9 (-1) 14 (+2)7 (-2)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs


Juliana Moreno, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears her red hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Juliana is combative with any and all who dare try her patience in the slightest.

History: The child of a Glassblower, who enjoyed hunting, Juliana was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Juliana took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She has achieved small success as a Mason.

Motivation: Expand her business; and to get a good night's sleep

Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Job, Nature. Occupation: Mason

Voice: Raspy

Attributes [hide]

Juliana Moreno, Female Human Fighter 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 13 (+1)11 (+0) 13 (+1)7 (-2)
Skills Animal Handling +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 400 sp.


Social Check DCs

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