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NPC Generator

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Advanced [show]


Thodris Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her white hair is heavily combed to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She will rave to anyone who will listen. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: From birth she was tutored by a cruel and relentless mentor. Thodris abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and she is currently in port desperately looking for someone to get her out

Flaws: Insane. Bonds: Attractive, Slave, Mentor, Adventurer. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Thodris Orcfoe, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 12 (+1)5 (-3)
Skills Athletics +2, Intimidation -1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Hupe Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Seamstress like his mother before him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Adventurer, Job. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Hupe Leagallow, Male Halfling Monk 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 8 (-1)5 (-3)
Skills Acrobatics +3, Deception -1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Bardryn Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her black hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.

Personality: Eccentric and domineering, Bardryn will drive conversation. As long as the job gets done she does not care how it got done.

History: Sold as a small child to a wizard, Bardryn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Professionalism. Bonds: Attractive, Mentor. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Bardryn Gorunn, Female Dwarf Warrior 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)8 (-1) 10 (+0)9 (-1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 100 sp. A roughly beaten golden orb (150 gp).


Social Check DCs


Antrara Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her crest is cut close to her head. Her eyes are gold and catlike.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. As long as the job gets done she does not care how it got done.

History: Antrara hails from a village terrorized by illithids. At a young age her mother died while driving off some illithids. Her father being the stubborn sort decided to stay and helped train her in club use. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To be a Architect again.

Ideals: Fighting, Athletic, Professionalism. Bonds: Job, Enemies. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Antrara Ebynichtomonis, Female Dragonborn Paladin 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)11 (+0) 15 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs

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