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NPC Generator

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Advanced [show]


Varis Galanodel, Male Elf [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He wears his red hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Flaws: Lazy, Mundane, Fearful. Bonds: Poor, Enemies, Job. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Varis Galanodel, Male Elf Paladin 1
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 9 (-1)14 (+2) 11 (+0)8 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 700 sp. 2 Tanglefoot bags.


Social Check DCs


Krimmon Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His long blonde hair is drawn into a two foot long braid. His violet eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Athletic, Fighting. Flaws: Mundane, Fearful, Insane. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Krimmon Greenbottle, Male Halfling Warrior 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)11 (+0) 12 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Mordai Luck, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy green pantaloons and a violet scarf. He has moderate length purple hair. His gold eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Impulsive. Bonds: Rich, Adventurer, Debt. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Mordai Luck, Male Tiefling Adept 1
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)16 (+3) 12 (+1)6 (-2)
Skills Perception +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp. Tourmaline (50 gp).


Social Check DCs


Herleva Wakefield, Female Human [Permalink]

Personal [hide]

Description: A 5'4" western woman, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her hair is silver and curly. Her fierce hazel eyes like to dwell on things.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Herleva was born the youngest of three triplets. After coming to the age of reason, Herleva took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: To unite with her brother; and expand her business

Ideals: Philantrophist, Gifted. Bonds: Family, Job. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Herleva Wakefield, Female Human Barbarian 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs

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