Phelaia Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a perfectly clean shirt and pair of pants. She has styled her purple hair well, parting it to the right. She wears a mask on her face.
Personality: She has always had a great fascination with Gnomish culture. She is skeptical of what others tell her and is slow to trust.
History: Phelaia hails from a village terrorized by gnolls. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her sister recently and the two have been together since.
Motivation: She feels that her past leaves her morally obligated to help; and a deep hatred of gnolls
Flaws: Racist, Shy. Bonds: Attractive, Enemies, Family, Criminal record. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 30 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +5
Possessions: 280 gp.
Thorin Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. He is physically well-built. His white hair is long and unkept. His eyes are blue and catlike.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the east. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.
Motivation: Many goblins want him driven away; and a deep hatred of goblins
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Immigrant, Enemies. Occupation: Banker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Mehen Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his ceremonial dagger ready. He wears a feathered hat to cover his moderate length copper crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Mehen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To get a good night's sleep; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Layabout
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 13 (+1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 90 pp. 1 Half-Plate.
Luthra Dunben, Female Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this western woman wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her white hair is wavy and long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Luthra was born with her mother's beautiful face. She moved out north to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.
Motivation: A rival would like her out of the picture.
Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Criminal record. Occupation: Scribe
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp. Deep green spinel (120 gp).
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