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NPC Generator

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Lvl.
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Advanced [show]


Erevan Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears suspenders and violet workpants. His shirt is white, and he wears a heavy violet leather apron most of the time, he is not a threatening figure. He wears his red hair down. His green eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was a soldier and died while he was still young. Erevan was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: Expand his business; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Bonds: Military, Poor, Family, Job. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Erevan Ray, Male Half-Elf Druid 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +1, Arcana +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp. Chrysoberyl (70 gp).


Social Check DCs


Foxilon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy red suit. He wears a colorful flower in his chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Artistic. Flaws: Mundane, Disease. Bonds: Attractive, Job, Family. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Foxilon Sunmeadow, Male Halfling Wizard 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)13 (+1) 13 (+1)12 (+1) 15 (+2)6 (-2)
Skills Athletics -2, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 10 pp. 1 Masterwork Thieves’ tools.


Social Check DCs


Aerdeth Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his brown hair. He has brown eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: He was raised in a plains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Joker, Persistence. Bonds: Poor, Attractive, Nature. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Aerdeth Othronus, Male Elf Fighter 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 10 (+0)15 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy brown suit. His long black hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a wizard, Fargrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Merchant.

Motivation: He is unsatisfied with his job; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Merchant

Voice: American accent

Attributes [hide]

Fargrim Aranore, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)11 (+0) 9 (-1)8 (-1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Azurite (15 gp). Jet (70 gp). Jade (70 gp).


Social Check DCs

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