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NPC Generator

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Advanced [show]


Ûshgol Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a fancy white suit. He keeps his blonde hair in a pixie cut. He has several tiny emerald earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.

History: He was born in the north. He has had some formal music training, and achieved minor success. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Artistic. Bonds: Attractive, Rich, Job, Adventurer, Immigrant. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Ûshgol Clinton, Male Half-Orc Paladin 1
Medium (5'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)10 (+0) 14 (+2)6 (-2)
Skills Animal Handling +4, Deception +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 gp.


Social Check DCs


Imsh Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. He carries with him a set of shields on his belt, each one with a topaz on the hilt. His auburn hair is thinning but still full. He has blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Imsh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Junk Dealer, Imsh learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Imsh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Ideals: Fighting, Passionate. Flaws: Hedonist. Bonds: Job, Criminal record. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Imsh Cromwell, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)8 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Oppah Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of sickles on her belt, each one with a sapphire on the hilt. Her small hat is riddled with cuts and holes. Her violet eyes have a joyful gleam in them most of the time.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to her, and she is able to talk to them.

History: Born in the south her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Oppah Sympony, Female Gnome Cleric 3
Small (3'0") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 11 (+0)6 (-2)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2000 sp. White pearl (160 gp). Golden yellow topaz (600 gp). Golden pearl (160 gp).


Social Check DCs


Aldous Graeme, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His chestnut hair is singed and shortened. He has gleaming, smiling amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic. Bonds: Mentor, Military. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Graeme, Male Human Druid 2
Medium (6'1") Human, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 240 gp.


Social Check DCs

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