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NPC Generator

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Advanced [show]


Giselle Yardley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears skinny pants and wears a brown and yellow robe with the hood down. Her head has been shaved. She wears round tiny glasses practically rammed into her face.

Personality: She is irascible and easily irritated. She uses divination through singing.

History: The child of a Mortician, who enjoyed hunting, Giselle was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Giselle took refuge in the large cave and found the beat up warhammer and armor she uses now. She was granted psionic powers by her dying sister.

Motivation: She feels kind of lost in life; and she's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Depressed. Bonds: Nature. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Giselle Yardley, Female Human Bard 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 7 (-2)11 (+0)
Skills Insight +0, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Fivin Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in earthy colors with a yellow and brown handkerchief worn on his left side. He is tall, broad shouldered and powerfully built. With a patchy auburn beard and wild auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is irascible and easily irritated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Family. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Fivin Coulson, Male Half-Elf Monk 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Serpent Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears tattered old clothes. His black fur is kept up in a ponytail inside a feathered hat. His green eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He served in the navy to pay for his family's outstanding loans. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and to share knowledge with the world

Flaws: Ugly, Depressed. Bonds: In love, Military, Nature. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Serpent Wind, Male Tabaxi Aristocrat 2
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Alberich Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'4" and wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is short and silver. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 8 years old his parents immigrated from the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and marry his brother to traveling adventurers

Flaws: Mundane. Bonds: Immigrant, Criminal record, Job, Family. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Alberich Burrowfound, Male Dwarf Barbarian 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 500 sp. Eye agate (10 gp). 3 Antitoxin.


Social Check DCs

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