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NPC Generator

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Advanced [show]


Bruz Law, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the north. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Bruz was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Detective. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Pacifist. Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Bruz Law, Male Half-Orc Paladin 1
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)5 (-3) 13 (+1)7 (-2)
Skills Animal Handling +3, Performance +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Coral (100 gp).


Social Check DCs


Gardain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of strength around his neck, and a longbow on his belt. His feathered hat is riddled with cuts and holes. His eyes are blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gardain lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Gardain Loderr, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Adrex Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, black cloak. He has moderate length silver crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to get laid; and to settle down with his crush

Ideals: Impeccable, Logical, Gifted, Persistence. Bonds: Has a crush. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Adrex Verthisathurgiesh, Male Dragonborn Wizard 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)7 (-2) 17 (+3)14 (+2)
Skills Nature +0, Performance +4
Senses Passive Perception 13
Languages
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 sp. 3 Smokesticks.


Social Check DCs


Lidda Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a white vest and prefers grey and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is red and curly. She has several tiny amber earrings on each ear.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is harsh and unforgiving.

History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Lidda Sunmeadow, Female Halfling Bard 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 3 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 5 (-3)11 (+0) 14 (+2)7 (-2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 800 sp.


Social Check DCs

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