Trym Tyndall, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His hair is golden and very short. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.
History: Trym lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Fighting, Justice. Flaws: Ugly, Addict, Terse. Bonds: Family. Occupation: Weaver
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 600 sp.
Ella Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her long golden hair is drawn into a two foot long braid. Her gray eyes lackadaisically let the world flow into them.
Personality: She is calm most of the time but flees social interaction. She is obsessed with finding treasure.
History: She is a Maurezhi in disguise. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in ceremonial dagger use. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Enemies. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 8 (-1) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 200 sp. 1 Masterwork Heavy wooden shield.
Naal Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear yellow pants and tee shirts. His silver hair is cut short with large spiked bangs in the front. He has blue eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Naal grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: Wants to work out more often; and he's looking for his big break
Ideals: Logical, Athletic. Flaws: Shy. Bonds: Adventurer, Military. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Morthos Gift, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His hair is red, silky, and of moderate length. His black eyes are passionate and lively.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also is a firm believer in the manly ideal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by goblins. Morthos was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Enemies, Family. Occupation: Jeweler
Voice: Thin and wheezing
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Auran, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!