Drogo Fulton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears brown leather gloves, a brown jacket, and tight pants. His white hair is lengthy and is close to two feet long. His amber eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has all his life been fascinated with dancing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Disciplined, Artistic, Fighting. Flaws: Racist. Bonds: Has a crush. Occupation: Stylist
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 6 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp.
Himo Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. His brown hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to loving parents in a slum to the south. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Stylist
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
Possessions: 140 gp.
Drenna Hampton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is physically well-built. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are hazel.
Personality: She loves telling others what to do and how they should feel about things. She never wears the same outfit twice, unless she absolutely has to.
History: Drenna was born in the east. At a young age she loved to build and create. Drenna liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she is greedy
Ideals: Opinionated, Artistic, Persistence. Bonds: Rich, Nature. Occupation: Engraver
Voice: Italian accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Elizabeth Sandoval, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her long silver hair is drawn into a two foot long braid. Her eyes are amber and she is always smoking a pipe.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses divination through singing.
History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to open a new tavern.
Ideals: Gifted, Justice. Flaws: Disease. Bonds: Rich, Job. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 120 gp.
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