Uraim Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is red, silky, and of moderate length. His eyes, though not visible through his cowl, are amber.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.
History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uraim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Sensitive. Bonds: Attractive, Religious. Occupation: Cartwright
Voice: Scandinavian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. Chalcedony (70 gp).
Frederick Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is golden and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: He is content; and wants to have a good time and be beloved
Ideals: Athletic, Optimist. Flaws: Terse, Mundane. Bonds: Attractive, In love. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 90 gp.
Taklinn Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown broad hat and brown clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair, when down, is lengthy. His half smiles and gray eyes are beguiling and draw you in.
Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the north his family was never financially stable. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk
Ideals: Logical, Impeccable. Bonds: Attractive, Religious, Adventurer, Poor. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 9 (-1) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 100 gp. 1 Antitoxin.
Lilli Garrick, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman is generally well dressed albeit a few years behind the times. Her black hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She also has developed a complete distrust of the Ruler profession.
History: She was born at the edge of vast island. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: To be a Ruler again; and further expansion of business
Bonds: Attractive, Poor, Enemies, Job, Nature. Occupation: Barrister
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 9 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 130 gp. Chrysoberyl (150 gp). 1 Crowbar.
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