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NPC Generator

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Advanced [show]


Halander Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and very much looks the part of a Baker. His red hair is slicked back into a classic pompadour. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Baker and found it very stressful. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic, Justice, Gifted. Bonds: Job, Attractive. Occupation: Baker

Voice: American accent

Attributes [hide]

Halander Fatrabbit, Male Halfling Commoner 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)14 (+2) 8 (-1)8 (-1)
Skills Medicine +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. White pearl (60 gp).


Social Check DCs


Scrag Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a deerstalker hat to cover his moderate length brown hair. His hazel eyes dart from person to person.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and sabotage a competitor

Ideals: Athletic. Bonds: Attractive, Job, Criminal record, Nature. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Scrag Kent, Male Half-Orc Adept 1
Medium (5'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)6 (-2) 15 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 gp.


Social Check DCs


Mardred Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her brown hair is smooth and relatively long. Her hazel unseeing eyes seem to look past you.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a mountains tribe. Cursed with lycanthropy at a very young age, Mardred has worked very hard to control her curse. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To be a Navigator again.

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Slave, Nature. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Mardred Trollbleeder, Female Dwarf Wizard 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)13 (+1) 8 (-1)7 (-2)
Skills Athletics -1
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp. Amethyst (160 gp).


Social Check DCs


Orsik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many tan ritualistic tattoos. He is well dressed, constantly wearing a grey suit, tan shirt, and red tie. His long blonde hair is drawn into a two foot long braid. His thin eyebrows rest above his beady hazel eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.

History: Orsik was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Depressed, Lazy. Bonds: Family, Criminal record. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Orsik Holderhek, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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