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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rose Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears loose pants and a collared shirt complete with sweater beneath her coat. With wild brown hair. Her eyes are likewise green.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She plays an instrument quite well.

History: She was born a particularly ugly child, much to the horror of her parents. Rose was born on a far northern mountains where she grew up under the tutelage of her father, an expert Herbalist. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Artistic, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Rose Reedfellow, Female Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)8 (-1) 14 (+2)16 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. An abacus with copper, silver and gold markers (50 gp).


Social Check DCs


Cressel Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears green painted combat armor at almost all times. His chestnut hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: Cressel is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: He got into the Bricklayer business at a young age. He worked as a nervous Bricklayer and found it very stressful. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to be a slave trader again

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Cressel Sorrow, Male Tiefling Aristocrat 1
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)13 (+1) 11 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp.


Social Check DCs


Ahrim Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a tan coat with brown slacks. He is physically well-built. His chestnut hair is thinning but still full. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Religious, Mentor. Occupation: Junk Dealer

Voice: Farmer accent

Attributes [hide]

Ahrim Rumor, Male Tiefling Barbarian 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 5 (-3)15 (+2) 14 (+2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trynnicus Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has dyed his greying copper crest a little too much giving a sharp copper color. His gold unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the north to a Marshal, Trynnicus learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He wants to get laid.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Has a crush, Job. Occupation: Marshal

Voice: Dutch accent

Attributes [hide]

Trynnicus Xephyrbahnor, Male Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 8 (-1)12 (+1) 8 (-1)17 (+3)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 800 sp.


Social Check DCs

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