Ahlyssa Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. Her hair is long and brown with streaks of white, and is pulled back with small yellow clips. Her otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food she seems plenty friendly. She is lazy and tries to find solutions quickly.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: She wants nothing more than to rejoin the army; and money/treasure
Ideals: Philantrophist. Flaws: Lazy. Bonds: Rich, Military. Occupation: Map Maker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Aquan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 370 gp. Deep blue spinel (500 gp). 1 Masterwork Common Ranged Weapon.
Gilbert Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in a clean yellow cloak covering his clean studded leather. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady amber eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. In his 12th year, his parents were killed by a giants raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his sister's freedom.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies, Family. Occupation: Animal Trainer
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp.
Anverth Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has wavy golden hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He feeds upon the attention of others.
History: Anverth was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anverth took refuge in the large cave and found the beat up bastard sword and armor he uses now. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Job, Attractive, Nature, Criminal record. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 160 gp.
Roger Conway, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses in brown turtlenecks beneath a yellow coat with white slacks. His whole body is exceptionally muscular. With bright red hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Immigrant, Attractive, Adventurer, Slave. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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