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NPC Generator

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Advanced [show]


Igden Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan tunic with blue highlights, and long green pants that bunch up around his shoes. He is muscular with a powerful set of arms. He has blonde hair. He has a tattooed face.

Personality: He has always had a great fascination with Half-Elven culture. He takes great joy in being the best Marshal in town.

History: Igden was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. Some 4 years later his spouse died after the birth of his son. Heartbroken, Igden never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he wants to get laid

Flaws: Racist. Bonds: Job, Family, In love, Has a crush. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Igden Fabblestabble, Male Gnome Fighter 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Shivering On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a Stetson hat to hide his balding. His blue eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Cartwright, who enjoyed hunting, Shivering was taken on many hunting expeditions. After coming to the age of reason, Shivering took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Shivering On the Water, Male Tabaxi Cleric 1
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 8 (-1)18 (+4)
Skills Perception +1, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Donaar Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, constantly wearing a black suit, white shirt, and pastel tie. His copper crest is singed and shortened. His fierce red eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Opinionated, Gifted. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Donaar Daardendrian, Male Dragonborn Barbarian 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 sp.


Social Check DCs


Trynnicus Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He has white crest. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.

History: Trynnicus was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Ideals: Logical. Flaws: PTSD. Bonds: Job, Criminal record. Occupation: Seamstress

Voice: Speaks with a cold

Attributes [hide]

Trynnicus Vangdondalor, Male Dragonborn Paladin 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 7 (-2)12 (+1) 12 (+1)15 (+2)
Skills History +3, Stealth +2
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp.


Social Check DCs

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