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NPC Generator

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Advanced [show]


Mary Osav, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear yellow clothing when she does not wear armor. Her silver hair is thinning but still full. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Mary embodies much of what other species detest in the Half-Elves. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Bather business at a young age. A gifted student she started as a Courier, but she got bored and became a Bather. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Extrovert. Flaws: Addict, Antagonistic, Secretive. Bonds: Job, Adventurer. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Mary Osav, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)11 (+0) 10 (+0)17 (+3)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. 2 Thunderstones.


Social Check DCs


Zunn Home, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a clover on it. His blonde hair is styled in orderly dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He got into the Carpenter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Carpenter.

Motivation: An old rival family wants him found.

Flaws: Impulsive. Bonds: Attractive, Enemies, Job, Family. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zunn Home, Male Half-Orc Wizard 1
Medium (6'9") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)6 (-2) 12 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs


Morg Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He sports white clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. He has brown eyes and a white hat with a pastel feather.

Personality: He likes to make people angry or surprised. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the south was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record, Immigrant. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Morg Bentley, Male Half-Orc Druid 2
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)10 (+0) 14 (+2)10 (+0)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 370 gp. 1 Darkwood Buckler.


Social Check DCs


Soveliss Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Doctor does. He is bristling with hidden weapons, mostly monstrous two handed axes and maces. He has wavy chestnut hair. He has a dull look in his violet eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Doctor in town.

History: Soveliss was born with his mother's beautiful face. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and to settle down with his crush

Flaws: Selfish. Bonds: Job, Criminal record, Attractive, Has a crush. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Soveliss Sylvaranth, Male Elf Bard 2
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)11 (+0) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 100 pp.


Social Check DCs

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