Kassoon
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NPC Generator

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Lvl.
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Advanced [show]


Sarah Nagel, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her black hair is well kept. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Healer arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Someone believes her a fraud; and she has a crush on the local painter

Ideals: Persistence. Bonds: Attractive, Rich, Has a crush, Enemies. Occupation: Healer

Voice: Raspy

Attributes [hide]

Sarah Nagel, Female Half-Elf Commoner 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 10 (+0)15 (+2) 6 (-2)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 200 sp. Chrysoprase (60 gp).


Social Check DCs


Hugh Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'11", this man is wearing a long, yellow cloak. His tied-back hair is red. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north, but his parents moved at a very young age to the east. Hugh was born on a far northern forest where he grew up under the tutelage of his mother, an expert Merchant. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Entrepeneur, Impeccable. Flaws: Fearful. Bonds: Immigrant. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Hugh Connors, Male Half-Elf Fighter 1
Medium (5'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 4 (-3)10 (+0) 9 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 110 gp. 4 Tanglefoot bags.


Social Check DCs


Nicor Calm, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length dark red hair. His eyes are a pleasant red.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Nicor was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and wants to work out more often

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Religious, Adventurer. Occupation: Bowyer

Voice: Shortens vowels

Attributes [hide]

Nicor Calm, Male Tiefling Monk 1
Medium (5'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Avice Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a simple violet robe with white stripes complete with hood. Her golden hair is styled in orderly dreadlocks. Her eyes are hazel.

Personality: She never swears and excessively uses polite adverbs when speaking. She is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Avice studied abroad. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Avice took refuge in the ruined castle and found the beat up warhammer and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants nothing more than to rejoin the army; and to reunite with her old friends

Ideals: Optimist, Gifted. Bonds: Nature, Adventurer, Military. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Avice Ray, Female Half-Elf Commoner 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp. Jade (110 gp).


Social Check DCs

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