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NPC Generator

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Advanced [show]


Wymar Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears brown painted combat armor at almost all times. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His brown unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Knight in town.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He now owns his own business.

Motivation: To be a Scribe again.

Flaws: Disease, Mundane. Bonds: Job, Poor. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Wymar Tatum, Male Human Cleric 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 10 (+0)12 (+1) 10 (+0)6 (-2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp. 3 Thunderstones.


Social Check DCs


Jarsali Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is styled in orderly dreadlocks. She has a dull look in her hazel eyes.

Personality: Calm and collected, she is a well trained Bather. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Jarsali was born with her mother's beautiful face. Like her mother and her brother before her, after school she went straight into learning to become a Bather. She ran away from her former home and has been making her living as a Bather for the past few years.

Motivation: She'd like to take her coworkers down a peg; and to be a bricklayer again

Ideals: Entrepeneur, Opinionated. Bonds: Immigrant, Job, Attractive. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Jarsali Ilphelkiir, Female Elf Cleric 2
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnome, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 110 gp. An abacus with copper, silver and gold markers (50 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Olunt Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing a long, grey, dusty cloak, and sports empty pouches on his belt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He is a Yochlol in disguise. In his 12th year, his parents were killed by a gnolls raid, leaving Olunt alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.

Motivation: A rival would like him out of the picture; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Optimist. Bonds: In love, Adventurer, Enemies, Criminal record. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Olunt Morigak, Male Dwarf Monk 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)10 (+0) 8 (-1)6 (-2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Qemuel Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his silver hair in a flapper bob. He has gleaming, smiling silver eyes.

Personality: Abrasive and pushy, he has a hard time making friends. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was raised in a desert tribe. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Barber

Voice: Whispers

Attributes [hide]

Qemuel Abstract, Male Tiefling Warrior 1
Medium (5'5") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 12 (+1)18 (+4)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 140 gp.


Social Check DCs

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