Hillanot Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her green boots flare out at the collars, and she perpetually has her mace ready. Her crest is cut close to her head. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to a criminal king-pin and mafia family Her childhood dream was to be a Baker, but she was a colossal failure. She struck the Mercenary job and began her own company from there.
Motivation: Expand her business.
Ideals: Fighting, Gifted. Bonds: Attractive, Criminal record, Job. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1100 sp. 1 Antitoxin.
Thea Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a white top hat and white clothes. She keeps her long white hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Thea is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Gardener arts, while her mother instructed her in etiquette, music and courtly manner. Her father was very strict, and drilled into her lessons on being the perfect lady. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their daughter. She worked as a Gardener, and she later adopted a second daughter.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Impeccable. Flaws: Shy. Bonds: Family, Rich, Adventurer. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 4 Alchemist’s fire.
Gerbo Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are violet and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.
History: Gerbo hails from a village terrorized by illithids. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better trade route.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero
Ideals: Joker. Bonds: Adventurer, Enemies, Rich, Religious. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Banded mail.
Orianna Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: 4'9" and muscular, this southern woman wears a lot of dark rich colors, with gold accents. Her hair is purple and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a great chef.
History: She was born in the south, but her parents moved at a very young age to the north. Her martial abilities were realized during a raid on her village. She was granted martial powers by her dying brother.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and find a way to reverse the transformation of her brother
Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Immigrant. Occupation: Assassin
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 9 (-1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 60 gp.
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